Unoffizielle (!) 2.3 Patchnotes

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Genoo
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Unoffizielle (!) 2.3 Patchnotes

Beitrag von Genoo » Do 27. Sep 2007, 02:26

General

Heroic Badges drop from Zul'aman and Karazhan bosses
Healing Reduction effects now affect all Drain spells and abilities (i.e. Mortal Strike vs Drain Life)
Level 20-60 Quest EXP has been increased, while EXP to Level has been decreased
New Title - Champion of the Naaru: Awarded to those who complete the Tempest Keep attunement quest at level 70
New Flying Mount added. Requires 2,000g and Exalted with Cenarion Expedition
New 10-Man Raid - Zul'Aman!
Guild Banks are being added to the game.
New Arena Relics have been added for more talent specs, and existing Relics have been renamed to create a more consistent naming convention
+Healing bonus will give 33% of spell damage as well (1500 Healing bonus will give you 500 Spell damage)

Mages

Damage coefficient reduction is removed from Improved Fireball/Frostbolt. (Source)

New spell : Ritual of Refreshment. It will allow players to pick up their own stack of food/water, similar to a Soulwell. (Source)

Evocation restores 15% of your total mana every 2 seconds instead of being a spirit-based mana regen increase. (Source)

Arcane Meditation is being increased to 10/20/30% mana regeneration. (Source)

Ice Barrier gains additional benefit from spell damage bonuses. However, the base absorb values of ranks 5 and 6 have been reduced. (Source)


Shamans

New Talent replacing the 2 Handed weapons one - Elemental Focus: Puts you in a "focused state" after landing a melee critical strike, reducing the mana cost of your next Shock spell by 60% (Source)

All shaman can equip 2-Handed Axes and 2-Handed Maces without spending talent points. (Source)

Frost shock is no longer subject to diminishing returns. (Source)

Shamanistic rage also reduces all damages taken by 30% for the duration of the ability (30 seconds) in addition to its current effect. (Source)

Spirit weapons reduces melee threat by 30% instead of 15%. (Source)

Mental Quickness adds 10/20/30% to spell damage and healing bonuses based on your total Attack Power in addition to it's current effects. (Source)

Lightning Overload now has a 4/8/12/16/20% chance to proc
Lightning Overload damage has been decreased by 50%
Lightning Overload now causes 0 threat
Lightning Mastery reduced to .1/.2/.3/.4/.5 seconds

Druids

Cure Poison and Abolish Poison may now be cast in Tree of Life form
Remove Curse may now be cast in Moonkin form
Rebirth cooldown reduced to 20 minutes
Intensity increased to 10/20/30% mana regeneration

Warlocks

Ritual of Souls has had it's casting time significantly reduced

Warriors

Mace Specialization proc has been reduced
Mace Specialization Rage increased to 7
Tactical Mastery now greatly increases threat from Mortal Strike and Bloodthirst while in Defensive Stance
Devastate now combines the effects of Sunder Armor into it's effect, and is affected by all talents and items that affect Sunder Armor

Priests

Power Word: Shield gains additional benefit from spell damage and healing bonuses. However the base absorb values for ranks 10, 11, and 12 have been reduced. (Source)

Pain Suppression is castable on a friendly target, it reduces the target's threat by 5% and reduce the damage it takes by 40%. (Source)

Pain Suppression cooldown is reduced to 2 minutes. (Source)

Meditation is increased to 10%/20%/30% Mana regeneration. (Source)

Prayer of Healing, Circle of Healing and Holy Nova (healing effect) gain additional benefit from damage and healing bonuses. (Source)

Circle of Healing base amount of healing is reduced, but it gets more bonus from +healing effects. If you have more than +1338 healing you will see it heal for more. (Source)


Paladins

Exorcism's mana cost has been lowered
Holy Wrath's mana cost has been lowered
Hammer of Wrath's mana cost has been lowered
Vengeance has been increased to 30 seconds
Improved Seal of the Crusader effect added to base abilitiy
Improved Seal of the Crusader now gives the effects of Sanctified Crusader
New Talent - Sanctified Seals: Increases your chance to critically hit with all spells and melee by 1/2/3%, and reduces the chance your Seals can be dispelled by 33/66/100%
Crusader Strike cooldown is being lowered to 6 seconds. (Source)


Rogues

Fleet Footed increased to 15% speed increase
Deadly Throw traveling speed is being increased significantly, it will reach your target faster and the snare will last one second longer. (Source)

Ruthlessness won't be triggered by Deadly Throw anymore, and Ruthlessness will be changed to only affect melee finishing moves as a whole. (Source)

Blind no longer requires a reagent, is changed to a physical attack, will share the same diminish category as cyclone, and will diminish in PvE as well as PvP. (Source)

Shadowstep can be used at any time (even when you're not stealthed). After the use of Shadowstep threat caused by the next Ambush, Garrote, or Backstab will be reduced by 50%. The cooldown will be increased to 40 seconds. (Source)

Dirty Deeds increases the damage of special attacks by 10%/20% against targets that are below 35% health. (Source)


Hunters

Wyvern Sting is now instant cast
Arcane Shot (Rank 6+) will now dispel 1 Magic effect in addition to damage
Serpent Sting, Immolation Trap, and Explosive Trap gain additional damage based on Ranged Attack Power

Engineering

New Recipe - Field Repair Bot: Dropped(?) by Gan'arg Analyzers in Blade's Edge Mountains
New Field Repair Bot is able to buy/sell
Flying Mount added for Engineers. Regular and Epic version.

Fishing

Fish Tracking may be learned from a journal, fished from crates
New fish added near Karazhan and Zul'Aman

Cooking

New Daily Quests
New recipes added for fish found near Karazhan and Zul'Aman.
klingt Interessant :p
Quelle : www.mmo-champion.com
[url=http://img3.imagebanana.com/view/f3qhxfw6/Platz1.JPG]DAS waren Zeiten! :o[/url]
[img]http://img3.imagebanana.com/img/3q0bkeq2/file.gif[/img]

Crusnik
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Beitrag von Crusnik » Do 27. Sep 2007, 02:30

1/3 vom +heal noch dazu als +dmg? Lulz dann hab ich 850 spelldmg im heilgear...

Balthor
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Beitrag von Balthor » Do 27. Sep 2007, 12:40

Klingt auf jeden Fall ziemlich nice was da so drin steht. Und ich dachte das mit reduzierter XP zum leveln sollte erst zum nächsten Addon kommen, naja ich freu mich drüber.

Und vielleicht sollte man zu diesen "Patchnotes" dazu sagen dass da keineswegs irgendwelche sogenannten Fakten an den Haaren herbeigezogen oder sonstwie spekuliert wurden. Das sind alles Dinge die in Blueposts so bereits von Blizzard bekanntgegeben wurden und das hier stellt nur eine Sammlung diesbezüglich dar.

Alternativ gibts auf http://www.worldofraids.com die selben Patchnotes, jedoch mit einem Verweis zum jeweiligen Bluepost von JEDER Änderung.

Glaimbar
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Beitrag von Glaimbar » Do 27. Sep 2007, 17:14

Toll, dann bin ich ein Champion of the Naaru mit knapp 1000 Spelldmg im Healgear...

In meinem Spelldmg-Equip hab ich nur ca. 900 -.-
http://de.wikipedia.org/wiki/Dunning-Kruger-Effekt

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